![]() ![]() Then handle it in combination with " Application.systemLanguage" and " Speaker.VoiceForName" (if you need an example just let me know).īut we will also take a look at this point and try to improve it.Ībout the Linux-build - we finished the wrapper for MaryTTS and it works great! This means, soon there will be the possibility to use our asset with the same voices on all Unity platforms (as long as there is an Internet connection available)! Probably the tags are an intentional part of the speech.Īnyway, a little helper method or flag to solve this issue could be useful, so I think about a solution for a future release.Ībout the warning: afaik there isn't a default voice in the "say" command under macOS (and every other platform), so you should specify one for every platform and culture your app supports. The last questions: "Enforce 32bit voices" is only necessary if you have some needed (3rd party) 32bit-voices on a 64bit Windows system. This setting has no effect on a 32bit Windows system - it uses automatically the correct voices. ![]() ![]() I hope this answers your questions, please let me know. ![]()
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